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Making Games

Making Games

384 kr

384 kr

På lager

Fr., 3 jan. - to., 9 jan.


Sikker betaling

Åpent kjøp til og med 7/1-25


Selges og leveres av

Adlibris


Produktbeskrivelse

An argument that production tools shape the aesthetics and political economy of games as an expressive medium.

In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own procedural rhetoric and should not always be conceived simply in terms of optimization and best practices.

Artikkel nr.

8697f276-fdca-4793-9a61-008f6e9b0388

Making Games

384 kr

384 kr

På lager

Fr., 3 jan. - to., 9 jan.


Sikker betaling

Åpent kjøp til og med 7/1-25


Selges og leveres av

Adlibris