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Understanding Motion Capture for Computer Animation
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Understanding Motion Capture for Computer Animation

641 kr

641 kr

Tidligere laveste pris:

646 kr

På lager

On., 2 juli - ti., 8 juli


Sikker betaling

14 dagers åpent kjøp


Selges og leveres av

Adlibris

Produktbeskrivelse

Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic.

Artikkel nr.

19546202-90c1-441d-a64a-94379d775889

Ytelse

Sjanger

Video programvare

Antall sider

276 sider

Skrevet av

Alberto Menache

Utgiver

MORGAN KAUFMANN

Utgivelsesdato (DD/MM/ÅÅÅÅ)

12/2010

Kompatibilitet

- Motion capture, 3D animation

Understanding Motion Capture for Computer Animation

641 kr

641 kr

Tidligere laveste pris:

646 kr

På lager

On., 2 juli - ti., 8 juli


Sikker betaling

14 dagers åpent kjøp


Selges og leveres av

Adlibris