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How and Why We Make Games
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How and Why We Make Games

523 kr

523 kr

Tidligere laveste pris:

526 kr

På lager

To., 5 juni - to., 12 juni


Sikker betaling

14 dagers åpent kjøp


Selges og leveres av

Adlibris

Produktbeskrivelse

This book delves into the intricate realms of games and their creation, examining them through cultural, systemic, and, most notably, human lenses. It explores diverse themes such as authorship, creative responsibility, the tension between games as a product and games as a form of cultural expression, and the myth of a universal audience.

The book analyzes why we should put politics in our games and how hyperrealism may be a trap. It also proposes a new framework for thinking about game narrative and a different paradigm for the production altogether. Topics tackled are approached from a multidisciplinary perspective, so be prepared to read both about Peter Paul Rubens and John Carmack. There are also graphs, system rhetorics discussions, and the market reality—stakeholders, return on investments, and the gaming bubble bursting.

This book is written for readers passionate about the craft of making games, including journalists and industry professionals. It offers a more humanistic perspective on games, presented by experienced writers who know the intricacies of game development.

Artikkel nr.

d7d97f09-526c-4c2d-977f-27c276635386

How and Why We Make Games

523 kr

523 kr

Tidligere laveste pris:

526 kr

På lager

To., 5 juni - to., 12 juni


Sikker betaling

14 dagers åpent kjøp


Selges og leveres av

Adlibris