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3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

1 528 kr

1 528 kr

På lager

To., 30 jan. - on., 5 feb.


Sikker betaling

14 dagers åpent kjøp


Selges og leveres av

Adlibris


Produktbeskrivelse

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Artikkel nr.

1df1eff6-46ed-4fb9-84cb-a434924d0185

3D Math Primer for Graphics and Game Development

1 528 kr

1 528 kr

På lager

To., 30 jan. - on., 5 feb.


Sikker betaling

14 dagers åpent kjøp


Selges og leveres av

Adlibris