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Environment Art in the Game Industry

Environment Art in the Game Industry

720 kr

720 kr

På lager

On., 5 mars - ti., 11 mars


Sikker betaling

14 dagers åpent kjøp


Selges og leveres av

Adlibris


Produktbeskrivelse

This book explains the fundamentals of being a talented games Environment Artist by outlining the key considerations that most Environment Artists tend to forget. Focusing on the use of Substance Designer to create rich, colourful and realistic environments, the book shows how to improve storytelling and how to think outside the box.

Following a step-by-step process to create realistic, state-of-the-art materials that help bring game narratives and worlds to life, this book provides a new perspective on Environment Art by covering the latest, most creative industry techniques using Substance Designer.

This book should appeal to new and aspiring games Environment Artists, as well as those looking to increase their knowledge of Substance Designer. The final stages of this book give a sneak peek into creating foliage in the game industry.

Henry Kelly is the Lead Artist at REWIND, a VR and AR studio with the vision of a better future for VR and AR.

Artikkel nr.

af26850d-d4cb-4f76-aac4-00ee1b01a5eb

Environment Art in the Game Industry

720 kr

720 kr

På lager

On., 5 mars - ti., 11 mars


Sikker betaling

14 dagers åpent kjøp


Selges og leveres av

Adlibris